aliases: []
Arrigal
(CE male human bandit captain)
15
65
30 ft.
15
16
14
14
11
14
Strength +4, Dexterity +5, Wisdom +2
Athletics +4, Deception +4
passive Perception 10
any two languages
2 (450 XP)
+2
The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.
Melee Weapon Attack: +5 to hit (15), reach 5 ft., one target. Hit: 1d6 + 3 (6) slashing damage.
Melee or Ranged Weapon Attack: +5 to hit (15), reach 5 ft. or range 20/60 ft., one target. Hit: 1d4 + 3 (5) piercing damage.
The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.