Donavich

(LN male human acolyte)
Assets/Images/People/donavich.jpeg
Voice: Always seems to be kinda out of breath and almost crying

Playing Donavich

  • His voice is hoarse and weak from praying throughout the night
  • He's basically driven himself insane and acts frantic
  • He cannot be convinced to kill his son or advocate for it
  • He knows his son still within the monster
    • and believes in his heart that The Morninglord will set Doru free
    • what's left of his sanity relies on this belief; shattering that hope would destroy Donavich
  • PCs can offer to take a look at Doru and Donavich will agree
    • He warns the party that no harm can come to his son
  • If it seems like the PCs will kill Doru, Donavich will descend himself and fight them

History/Info

  • A little over a year ago his son, Doru, and several other villagers stormed Castle Ravenloft (K) in revolt
    • having been lured there by a wizard in black robes who came to Barovia from a faraway land
  • By all accounts, the wizard died by Strahd's hand and so too did Doru
  • Doru returned to his father as a vampire spawn

If Doru is Killed

  • Donavich becomes withdrawn and inconsolable
  • When the PCs leave the church, they can hear the church bell ring a single time
  • If the party returns to the church, they find that Donavich has hanged himself from the bell's rope

What They Want

  • He wants his son back

What They Know

Relations

Son: Doru

Stat Block

Acolyte

Medium, humanoid, any race, any alignment
Armor Class

10

Hit Points

9

Speed

30 ft.

Str

10

(+0)
Dex

10

(+0)
Con

10

(+0)
Int

10

(+0)
Wis

14

(+2)
Cha

11

(+0)
Skills

Medicine +4, Religion +2

Senses

passive Perception 12

Languages

any one language (usually Common)

Challenge

1/4 (50 XP)

Proficiency Bonus

+2

Spellcasting

The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit (14) with spell attacks). The acolyte has following cleric spells prepared:

Actions

Club

Melee Weapon Attack: +2 to hit (12), reach 5 ft., one target. Hit: 1d4 (2) bludgeoning damage.

Donavich