Gertruda
(NG human)
Give inspiration if a player remembers her
She's a teenager (19)
Gertruda is both very fun and very sad to role-play. I didn't just make her sheltered. I made her borderline delusional because she was so sheltered. Her ignorance and vapid personality can come off quite funny to players at first. But the more they talk to her, the more they should realize just how much her view of the world endangers her.
Naive to a Fault
Stupidly Loyal
Sheltered World View
Gertruda is oblivious to any danger to herself—especially from Strahd, who has charmed her
Sheltered by her mother, she was never allowed to leave home as a child
She finally slipped away and made her way to the castle, drawn by its majesty
Gertruda is innocent, and years spent as a shut-in have twisted her sense of reality
Consequently, she maintains a fairy-tale view of life
When faced with a decision, she almost always makes the most simplistic choice
She is naive to the point of being a danger to herself and others
Fortunately for her, Strahd has not yet bitten her, though he intends to. (If he can do so while the characters look on helplessly, so much the better.)
10
3
30 ft.
10
10
10
10
10
10
passive Perception 10
any one language (usually Common)
0 (10 XP)
+2
Melee Weapon Attack: +2 to hit (12), reach 5 ft., one target. Hit: 1d4 (2) bludgeoning damage.