Lancelot

(LG small beast)

Playing Lancelot

History/Info

What They Want

What They Know

Relations

Stat Block

Dog

small, beast, lawful good
Armor Class

12 (natural armor)

Hit Points

5

Speed

40 ft.

Str

11

(+0)
Dex

14

(+2)
Con

12

(+1)
Int

4

(-3)
Wis

12

(+1)
Cha

12

(+1)
Skills

Perception +3

Senses

passive perception 13

Languages

-

Challenge

1/8 (25 XP)

Proficiency Bonus

+2

Keen Hearing and Smell

The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Unwavering Loyalty

The dog will always follow the commands of an NPC that they have a positive relationship with (i.e. the dog's owner).

Actions

Bite

Melee Weapon Attack: +2 to hit (12), reach 5 ft., one target. Hit: 1d6 + 1 (4) piercing damage.

Bark

The dog uses a bonus action to have a creature within 15 of it make a DC 11 Wisdom saving throw or become frightened until the end of the dog’s next turn. The targeted creature(s) must be capable of hearing in order for this condition to take effect. Creatures affected by the Unwavering Loyalty trait automatically succeed this saving throw.

Lancelot