statblock: true
image: null
name: The Mad Mage of Mount Baratok
source:
- Curse of Strahd
type: humanoid
subtype: ""
size: Medium
alignment: chaotic or neutral
hp: 99
hit_dice: 18d8 + 18
ac: 12
speed: 30 ft.
stats:
- 10
- 14
- 12
- 20
- 15
- 16
damage_immunities: ""
damage_resistances: damage from spells, bludgeoning, piercing, slashing (from stoneskin)
damage_vulnerabilities: ""
condition_immunities: ""
saves:
- intelligence: "9"
- wisdom: "6"
skillsaves:
- arcana: "13"
- history: "13"
senses: passive Perception 12
languages: any six languages
cr: "12"
traits:
- name: Magic Resistance
desc: The archmage has advantage on saving throws against spells and other
magical effects.
actions:
- name: Dagger
desc: Melee / Ranged Weapon Attack +6 to hit, reach 5 ft. or range 20/60 ft.,
one target. 4 (1d4 + 2) piercing damage.
bonus_actions: []
reactions: []
legendary_actions: []
mythic_actions: []
spells:
- "The mad mage is an 18th-level spellcaster. His spellcasting ability is
Intelligence (spell save 17, +9 to hit with spell attacks). He can cast
disguise self and invisibility at will and has the following wizard spells
prepared:"
- Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
- 1st level (4 slots): detect magic, mage armor, magic missile, shield
- 2nd level (3 slots): mirror image, misty step, web
- 3rd level (3 slots): counterspell, fly, lightning bolt
- 4th level (3 slots): Mordenkainen's faithful hound, polymorph, stoneskin
- 5th level (3 slots): Bigby's hand, cone of cold, scrying
- 6th level (1 slots): true seeing
- 7th level (1 slots): Mordenkainen's magnificent mansion
- 8th level (1 slots): mind blank
- 9th level (1 slots): time stop
spellsNotes: ""Mad Mage Statblock