Rahadin Statblock

Rahadin

Medium, humanoid, elf, lawful evil
Rahadin
Armor Class

18 (studded leather armor)

Hit Points

135

Speed

35 ft.

Str

14

(+2)
Dex

22

(+6)
Con

17

(+3)
Int

15

(+2)
Wis

16

(+3)
Cha

18

(+4)
Saves

Constitution +7, Wisdom +7

Skills

Deception +8, Insight +7, Intimidation +12, Perception +11, Stealth +14

Senses

darkvision 60 ft., passive Perception 21

Languages

Common, Elvish

Challenge

10 (5,900 XP)

Proficiency Bonus

+4

Deathly Choir

Any creature within 10 feet of Rahadin that isn't protected by a mind blank spell hears in its mind the screams of the thousands of people Rahadin has killed. As a bonus action, Rahadin can force all creatures that can hear the screams to make a 16 Wisdom saving throw. Each creature takes 3d10 (16) psychic damage on a failed save, or half as much damage on a successful one.

Fey Ancestry

Rahadin has advantage on saving throws against being charmed, and magic can't put him to sleep.

Mask of the Wild

Rahadin can attempt to hide even when he is only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.

Spellcasting

Rahadin's innate spellcasting ability is Intelligence. He can innately cast the following spells, requiring no components:

Actions

Multiattack

Rahadin attacks three times with his scimitar, or twice with his poisoned darts.

Scimitar

Melee Weapon Attack +10 to hit (20), reach 5 ft., one target. 1d6 + 6 (9) slashing damage.

Poisoned Dart

Ranged Weapon Attack +10 to hit (20), range 20/60 ft., one target. 1d4 + 6 (8) piercing damage plus 2d4 (5) poison damage.

Rahadin Statblock