statblock: true
image: null
name: Scarecrow
source:
- Monster Manual
- Curse of Strahd
- "Waterdeep: Dragon Heist"
- Candlekeep Mysteries
- KftGV
type: construct
size: Medium
alignment: chaotic evil
hp: 36
hit_dice: 8d8
ac: 11
speed: 30 ft.
stats:
- 11
- 13
- 11
- 10
- 10
- 13
damage_immunities: poison
damage_resistances: bludgeoning, piercing, slashing from nonmagical attacks
damage_vulnerabilities: fire
condition_immunities: charmed, exhaustion, frightened, paralyzed, poisoned, unconscious
saves: []
skillsaves: []
senses: darkvision 60 ft., passive Perception 10
languages: understands the languages of its creator but can't speak
cr: "1"
traits:
- name: False Appearance
desc: While the scarecrow remains motionless, it is indistinguishable from an
ordinary, inanimate scarecrow.
actions:
- name: Multiattack
desc: The scarecrow makes two claw attacks.
- name: Claw
desc: Melee Weapon Attack +3 to hit, reach 5 ft., one target. 6 (2d4 + 1)
slashing damage. If the target is a creature, it must succeed on a 11
Wisdom saving throw or be frightened until the end of the scarecrow's next
turn.
- name: Terrifying Glare
desc: The scarecrow targets one creature it can see within 30 feet of it. If the
target can see the scarecrow, the target must succeed on a 11 Wisdom
saving throw or be magically frightened until the end of the scarecrow's
next turn. The frightened target is paralyzed.
bonus_actions: []
reactions: []
legendary_actions: []
mythic_actions: []
spells: []
spellsNotes: ""
Scarecrow Statblock