Lycanthropy
Takes 10 minutes to show effects
Has a bitter taste and a peculiar musky smell, making it hard to mask in foods and such.
After consumption, the target must succeed on a DC 13 Constitution saving throw or their strength score is reduced by 1d4.
After another 10 minutes, the target makes an additional DC 13 Con save. On a fail, their Strength score is reduced by 2d4 or half as much on a success.
This Strength reduction lasts until the target completes a long rest.
If Strength is reduced to 0, the target becomes paralyzed and begins dying and must roll death saving throws. Other PCs and NPCs cannot help stabilize the individual.
If the target succeeds on their death saves and is stabilized, they remain bedridden for the period of a long rest, after which they wake with 1 HP and a Strength score of 1. An additional long rest will restore both HP and Strength scores completely.
Antitoxin can stop the progression of Belladonna completely, including stabilization during the death saves. However, using Antitoxin will also completely interrupt killing off lycanthropy, leaving the curse intact.
If an infected character is given Belladonna Root while in were-from and survives the effects, they'll be rid of their lycanthropy. This method does not work on inherited lycanthropes.
Belladonna root is extremely hard to come by. However, the following individuals may either have the poison or know where to find some: