- those early hit points that quickly disappeared
 
- resistance to necrotic, nonmagical weapon damage
 
- extra 10 movement
 
- truesight
 
- weakness to sunlight, radiant damage, running water, stake to the heart, forbiddance
 
- your new long term madness, "I am convinced that powerful enemies are hunting me, and their agents are everywhere I go. I am sure they're watching me all the time"
 
- eye color and hair color changed
 
- Character gains Among the Dead from the Undying Warlock class
 
- Character automatically succeeds death rolls
 
- Character has advantage with attacks against humanoids with 25% or less health and if the attack would result in 3 hit points or less, the target is reduced to 0 hit points instead.
 
- Daily DC 14 wisdom saving throw. On a failure:
- The DM may choose that 1 attempt that day to aid/heal someone who was injured unnaturally will instead result in additional damage as Menigal intervenes to end their life instead of saving it.
 
- The DM may choose that 1 attempt that day to attack an enemy is instead redirected to another target, including a party member, if the damage from that attack will result in that alternative target being brought to 0 or less hit points.
 
- The DM may cause the character to force fail a Suggestion spell from Menigal, ordering the character to spare a humanoids life.