Barovian Lore

The Devil Strahd

  • Strahd Von Zarovich is a vampire, and he dwells in Castle Ravenloft (K). No one is welcome at the castle
  • The devil Strahd is a curse placed on the land because of a forgotten sin of the Barovians' ancestors. (This is untrue, but the Barovians believe it nonetheless)
  • A vampire must rest in its coffin during the day
    • At night, it can summon wolves and vermin to do its bidding
    • A vampire can transform into a bat, a wolf, or a cloud of mist
    • In its humanoid form, it can dominate you with its powerful gaze
  • A vampire can't enter a residence without an invitation from one of the occupants
  • Running water burns a vampire like acid, and sunlight causes a vampire to burst into flames

The Land of Barovia

  • Anyone who attempts to leave the land of Barovia begins to choke on the fog
    • Those who don't turn back perish
  • Many strangers have been drawn to Barovia over the years, but they all die or disappear before long
  • Wolves, dire wolves, and werewolves prowls the Svalich Woods (C), and hungry bats fill the skies at night
  • The Village of Barovia (E) sits at the east end of the valley
  • The fortified village of Village of Krezk (S) lies at the west end of the valley and is built around an old abbey
    The village burgomaster is named Dmitri Krezkov
  • Wine is the lifeblood of Barovia
  • A mad wizard of great power haunts the foothills of Mount Baratok
    • He is an outsider and no friend of the vampires

Beliefs and Superstitions

  • Two divine forces watch over the Barovian people
  • Before the curse of Strahd befell the land, the The Morninglord watched over the Barovians from sunrise until sundown
    • Now, the sun has not shown unobscured for centuries
    • The Morninglord no longer answers their prayers
  • The presence of Mother Night is felt most strongly between dusk and dawn
    • although her nighttime prayers go unanswered
    • It is widely believed that she has forsaken the Barovian people and sent the devil Strahd to punish them for their ancestors' offenses
  • Spirits drift along the Old Svalich Road (A) toward Castle Ravenloft (K) in the dead of night
    • These phantoms are all that remain of Strahd's enemies, and this damnable fate awaits anyone who opposes him
  • The Vistani serve the devil Strahd
    • They alone are allowed to leave Barovia
  • Never harm a raven, lest ill fortune befall you

Berez

  • The people of Berez dared to defy the dread lord and were all killed for their impudence
    • the Devil Strahd called upon the river to drown them all, and now all that is left is ruin

Van Richten

  • Van Richten wrote a series of books, detailing all he knew about monsters of all sorts. The 'Van Richten's Guide to the [monster]' series
    • Perhaps your players find a copy of one...perhaps when they succeed on a monster-knowledge check, you tell them that they remember reading [fact] in the book Van Richten's Guide to [monster].
      • If the players do something impressive involving slaying monsters, have NPCs compare them to the legends they have heard of Van Richten.